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Portal: The Flash Version - over 40 challenging portals thinking levels in 2d.

October 12th, 2007 | by Randy |


Portal

Portal: The Flash Version includes over 40 challenging, portals thinking levels, which features almost every feature the real game does, in 2d - energy balls, cubes, turrets and even the famous crusher from the trailer. The game also includes a console to mess around with after finishing the game, or just being frustrated by thinking with portals (Commands are posted in our forums)
portal.wecreatestuff.com
Controls:

  • Left mouse button - launch a portal.
  • A W D - movement
  • Q - launch a blue portal.
  • E - launch a yellow portal.
  • R - Close both portals.
  • F - pick up an object.
  • ~ - open up console (enable through the options)
  • O - quick quality adjust.
  • Esc/P - pause game.

Notes:
The game really is heavy on levels 30 and up. We did our best to optimize it, but if you still have a low frame rate simply change your quality and effect settings.
A level editor was planned, but we simply didn’t make it. We did have a fine piece of a level editor but we wanted it perfect, and it wasn’t. If it will be requested, we may release a level editor version of the game, allowing users to create and share levels.

  • For all of the frustrated ones: we will write a walkthrough for the hard levels (6, 9, 15, and higher) very soon at We Create Stuff > Portal: TFV’s forum.

source
http://www.newgrounds.com/portal/view/404612

 

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